This Art & STEM (Science, Technology, Engineering, Mathematics) workshop aims to participants to various levels of creating interactive environments through the use of simple sensors, circuits, and cell phones
Participants spend time touching, pushing, moving and playing with physical objects that effect an interactive projection before learning how it all works then brainstorm and implement ideas for adding interactivity into objects already located within the room.
Participants will bridge the physical and digital world and leave with resources to begin experimenting with creating interactive environments of their own.
Light Switch Circuit - Animated GIF
Turning this light switch closes a circuit that sends a signal to the software to switch on a set of effects that repeats and distributes the circle shape in a kaleidescope style and turns on background shading.
Crayon Box Capacitive Sensor - Animated GIF
This crayon box is lined with aluminum foil that's attached to an Arduino making it a Capacitive Sensor, which detects minor changes in electric current. When you touch it, the electricity from your body sets off a switch to add colors to the visuals.
Teddy Bear Accelerometer - Animated GIF
A tiny cell phone hidden in this stuffed bear wirelessly sends out the rotation value from the phone's accelerometer. When the bear is at a certain angle it switches between several shapes in the kaleidoscope imagery.
Rock Box Light Sensor - Animated GIF
A small light sensor is hidden within this box of rocks. When the box is open the visuals change and move, but when the box is closed the light sensor acts as a pause button and holds the visuals in place
Closing a Circuit is Making a Change - Animated GIF
During the workshop, students will test creative ways using the physical objects in the surrounding environment to close a circuit triggering a change in the digital visuals (doors, books, etc). Together, we will attempt to make everything a switch and everything a button!
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